Checkpointing work on first-pass implementation
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@@ -5,15 +5,27 @@
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#include <vector>
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#include <memory>
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#include <condition_variable>
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#include <future>
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#include <deque>
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namespace daggy {
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using AsyncTask = std::function<void()>;
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class ThreadPool {
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public:
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ThreadPool(size_t nWorkers);
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~ThreadPool();
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ThreadPool(const ThreadPool & other) = delete;
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ThreadPool(ThreadPool & other) = delete;
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void shutdown();
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std::future<void> addTask(AsyncTask fn);
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private:
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std::atomic<bool> shutdown_;
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std::mutex guard_;
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std::condition_variable cv_;
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std::vector<std::thread> workers;
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std::vector<std::thread> workers_;
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std::deque<AsyncTask> taskQueue_;
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};
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}
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44
daggy/src/ThreadPool.cpp
Normal file
44
daggy/src/ThreadPool.cpp
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@@ -0,0 +1,44 @@
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#include <daggy/ThreadPool.hpp>
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using namespace daggy;
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ThreadPool::ThreadPool(size_t nWorkers) {
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for (size_t i = 0; i < nWorkers; ++i) {
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workers_.emplace_back([&]() {
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while (true) {
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AsyncTask tsk;
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{
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std::unique_lock<std::mutex> lk(guard_);
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cv_.wait(lk, []{ return true; });
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if (shutdown_) return;
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tsk = taskQueue_.front();
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taskQueue_.pop_front();
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}
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tsk();
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}
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});
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}
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}
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ThreadPool::~ThreadPool() {
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shutdown();
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}
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void ThreadPool::shutdown() {
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shutdown_ = true;
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cv_.notify_all();
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for (auto & w : workers_) {
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w.join();
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}
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}
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std::future<void> ThreadPool::addTask(std::function<void()> fn) {
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{
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std::unique_lock<std::mutex> lk(guard_);
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taskQueue_.push_back(fn);
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}
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cv_.notify_one();
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}
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